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Re: I'm back!

All systems nominal...
by SGMonkey
Sun Jan 04, 2015 12:03 pm
 
Forum: Off-Topic Discussion
Topic: I'm back!
Replies: 1
Views: 2021

Project Tamriel Restructure

Hi all. In case anyone here hadn't noticed, the Project Tamriel forums are being restructured. A new forum is being put together to house all the Project Tamriel province mods under one roof. All existing forums will remain open, but have the posting and new registration disabled. The new forum is n...
by SGMonkey
Sat Dec 27, 2014 12:15 am
 
Forum: Announcements
Topic: Project Tamriel Restructure
Replies: 0
Views: 3949

Re: The Elder Scrolls Online Inspiration

Tbh. It doesnt force me to edit the heightmap at all. Could easily just import a new one and merge the plugins.
by SGMonkey
Thu Apr 17, 2014 5:23 pm
 
Forum: Concept Art
Topic: The Elder Scrolls Online Inspiration
Replies: 42
Views: 46659

Project Outreach IRC channel

Project Outreach has an IRC channel which is open to anyone at all. Whether you're interested in contributing to the project or just want to listen in or chill out you are welcome. The channel can be found on the ChatSpike IRC network and the channel is #outreach . Mibbit users can simply click on t...
by SGMonkey
Thu Apr 10, 2014 5:25 am
 
Forum: Announcements
Topic: Project Outreach IRC channel
Replies: 0
Views: 1123

Re: The Elder Scrolls Online Inspiration

I think it's safe to say that the only thing worth taking reference from in TESO is some of the architectural styles. I wouldnt try to copy stuff bit for bit. Having said that though, the modelling you've done so far Le Grimacier is badass. Keep it up!
by SGMonkey
Thu Apr 10, 2014 5:14 am
 
Forum: Concept Art
Topic: The Elder Scrolls Online Inspiration
Replies: 42
Views: 46659

Re: Better heads for Khajiit (Finally!)

The mod you linked too seems to have vanished. Was this the mod?
http://www.nexusmods.com/morrowind/mods/1700/?
by SGMonkey
Thu Apr 10, 2014 5:08 am
 
Forum: Public Discussion
Topic: Better heads for Khajiit (Finally!)
Replies: 4
Views: 2854

Re: The Elder Scrolls Online Inspiration

Looking at the in game map I'd put it at most about 6 cells wide. Although, saying that, I probably wouldn't bother including it anyway.

But that's just me :P I'm not interested in taking too much inspiration from ESO
by SGMonkey
Sun Mar 23, 2014 11:10 pm
 
Forum: Concept Art
Topic: The Elder Scrolls Online Inspiration
Replies: 42
Views: 46659

Re: The Elder Scrolls Online Inspiration

Le Grimacier wrote:un-original.

TES:O in a nutshell.

Could also use uninspired.
by SGMonkey
Tue Mar 04, 2014 10:58 pm
 
Forum: Concept Art
Topic: The Elder Scrolls Online Inspiration
Replies: 42
Views: 46659

Re: Did you know?

Well this topic went down hill fast.
by SGMonkey
Mon Jan 06, 2014 7:05 pm
 
Forum: Off-Topic Discussion
Topic: Did you know?
Replies: 7
Views: 4205

Re: The Elder Scrolls Online Inspiration

Looks pretty bad ass to me. They all your models? Or Resources?
by SGMonkey
Wed Jul 10, 2013 9:18 pm
 
Forum: Concept Art
Topic: The Elder Scrolls Online Inspiration
Replies: 42
Views: 46659

Re: Site up and Running

NOOOOOOOOOOOOOOOO!!!

Seriously though... do you have too? Its annoying as hell.
by SGMonkey
Sun Jun 23, 2013 9:43 pm
 
Forum: Announcements
Topic: Site up and Running
Replies: 9
Views: 13344

Re: Site up and Running

To begin with yes. I will select the admins. Then admins can choose the moderators and moderators can choose modders. EDIT: OK, just made some minor changes to the groups. pROvAK, you are now an admin. You can manage groups. Please don't change anything other than that for now. All we need now is fo...
by SGMonkey
Sun Jun 09, 2013 11:11 am
 
Forum: Announcements
Topic: Site up and Running
Replies: 9
Views: 13344

Re: Mages Guild

kk
by SGMonkey
Sun Jun 09, 2013 12:09 am
 
Forum: Quests and Dialogue
Topic: Mages Guild
Replies: 3
Views: 1785

Re: Site up and Running

Yes it is possible to modify this one further. I have no plans to do so soon however. It works and that's all i really care for now.

Just want to help get you guys off the ground. Bells and Whistles will come later :)
by SGMonkey
Sat Jun 08, 2013 11:39 pm
 
Forum: Announcements
Topic: Site up and Running
Replies: 9
Views: 13344

Re: Mages Guild

I don't understand why you guys create a new topic to discuss a subject and then not actually post anything. Surely the first post should contain something.
by SGMonkey
Sat Jun 08, 2013 11:34 pm
 
Forum: Quests and Dialogue
Topic: Mages Guild
Replies: 3
Views: 1785

Site up and Running

Ok so the site is up. Had to roll back to an earlier date due to a php bug. Didn't bother backing up the 4 posts, didn't really see the point. Quickly added the Khaki_Black style and added the header logo. Re-sized the logo slightly as it was pretty massive. Couple of little things aren't quite 100%...
by SGMonkey
Sat Jun 08, 2013 3:43 pm
 
Forum: Announcements
Topic: Site up and Running
Replies: 9
Views: 13344

Re: Forum Rules and Posting Guidelines

Videos You can embed YouTube videos. Simply click the youtube button above for the tags In the URL of the video you want to link to there will be a "v=", for example "https://www.youtube.com/watch?v=t7J4F3bs3Pk". All you have to do is copy everything after the "v=" and...
by SGMonkey
Sat Jun 08, 2013 2:40 pm
 
Global announcement: Forum Rules and Posting Guidelines
Replies: 1
Views: 18847

Forum Rules and Posting Guidelines

Forum Rules #1 - Most importantly, keep it civil and don't be rude. It's easy to misinterpret others on the internet. Relax, be nice, and you'll find everyone else is too. #2 - Please avoid spamming. This includes one word answers, continual irrelevant and general nonsensical talk. Read and think c...
by SGMonkey
Sat Jun 08, 2013 2:36 pm
 
Global announcement: Forum Rules and Posting Guidelines
Replies: 1
Views: 18847

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